EWAN DUNCAN - GAMES DEVELOPER
Home
Contact
CV
Portfolio
Group Projects
>
Natura: Guardian of the Forest - 3rd Year University Group Project
Meh: A Visual Storybook - Android Mobile App
Solo Game Projects
>
Anxiety - Game That Shows the Experience of An Anxiety Attack Through Mechanics and the Environment
PlayStation Vita Augmented Reality Game - 3D Platformer with Level Editor
Playstation Vita Metroidvania
Playstation Vita Box2D Platformer
Lunar Time - Game Boy Advance Platformer
Blues Dance Simulator Prototype - 3D physics game
Asimov Blind - Audio Game With No Graphics
Networked Multi-Player Top-Down Shooter
Game Jams
>
Ludum Dare 34 - Grow Da Rice!
Ludum Dare 33 - Three Inch Monster
Ludum Dare 30 - The Spectacular Adventures of Billy
3D Graphics Projects
>
Procedural Generation Techniques
OpenGL 3D Scene
DirectX Shaders
AI Projects
>
Flocking Birds - Boids Implementation
Fuzzy Logic Race Car
Pathfinding Lee Algorithm
Pathfinding A* Algorithm
Evolving Architecture - University Honour's Project
Blog
Solo Game Projects:
Anxiety - Game That Shows the Experience of An Anxiety Attack Through Mechanics and the Environment
3D game where the player controls a space ship and has to collect objects. As they progress through the game, the environment and the ship changes. Made in Unity 5.
Lunar Time - Game Boy Advance Game
Simple 2D platformer where the player controls a shapeshifting werewolf. Written in C++ and developed using a GBA emulator.
Networked Multi-Player Top-Down Shooter
Basic 2D networked game that uses a client-server architecture. Made with C++ framework SFML.
Augmented Reality Platformer with Level Editor - 3D PlayStation Vita Game
Developed using a PlayStation Vita development kit and written using Abertay University's own C++ game framework.
Dance Simulator Prototype - 3D Physics Game
3D game where the player has to control a pair of blues dancers without them fall over. Made in Unity 5.
Metroidvania Style Game - 2D PlayStation Vita Game
Developed using a PlayStation Vita development kit and written using Abertay University's own C++ game framework.
Unnamed Platforming Game - 2D PlayStation Vita Game with Box2D Physics
Developed using a PlayStation Vita development kit and written using Abertay University's own C++ game framework and physics engine, Box2D.
Asimov Blind - Audio Game with No Graphics
Game where the player is guided through a series of rooms with the use of 3D positional audio. Written in C++ with XAudio2.