EWAN DUNCAN - GAMES DEVELOPER
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Group Projects
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Natura: Guardian of the Forest - 3rd Year University Group Project
Meh: A Visual Storybook - Android Mobile App
Solo Game Projects
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Anxiety - Game That Shows the Experience of An Anxiety Attack Through Mechanics and the Environment
PlayStation Vita Augmented Reality Game - 3D Platformer with Level Editor
Playstation Vita Metroidvania
Playstation Vita Box2D Platformer
Lunar Time - Game Boy Advance Platformer
Blues Dance Simulator Prototype - 3D physics game
Asimov Blind - Audio Game With No Graphics
Networked Multi-Player Top-Down Shooter
Game Jams
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Ludum Dare 34 - Grow Da Rice!
Ludum Dare 33 - Three Inch Monster
Ludum Dare 30 - The Spectacular Adventures of Billy
3D Graphics Projects
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Procedural Generation Techniques
OpenGL 3D Scene
DirectX Shaders
AI Projects
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Flocking Birds - Boids Implementation
Fuzzy Logic Race Car
Pathfinding Lee Algorithm
Pathfinding A* Algorithm
Evolving Architecture - University Honour's Project
Blog
3D Graphics projects:
Procedural Generation Techniques
3D scene showing procedurally generated content such as dungeons and terrain. Made in C++ with DirectX.
DirectX Shaders
3D scene showing the effects of vertex and pixel shaders on a cube. Made in C++ with DirectX
OpenGL 3D Scene
3D scene showing examples of graphics programming. Written in C++ with OpenGl.